Our Car Racing Game was a slow burner. We had been adding features, tracks, AI, cars, and other tweaks on and off for a while. Our visitors kept requesting a Formula 1 or Indycar Racing game and we had to keep telling them to wait. Eventually we decided to release a bare bone game with 1 car and 1 track. Visitors could enjoy playing the game right away and we would post updates as the game progressed.
This was a great idea, because whenever a new grand prix was coming up we would stay up all night to try and add a similar track to our game. Sometimes we managed to add a new track in time and sometimes we didn't. It was a great feeling when we did though, as racing fans could play our game and then watch the real race on TV.
We wanted quite realistic cars, so we took our inspiration from real F1 and Indycars. The Time lapse video shows Alex drawing one of the cars.
The video is taken from a 5 hour tutorial we have in our Game University section of Matica.com (for people who want to learn to make games) speeded up.
We first roughed up a pencil sketch, scanned it into the computer and used it as a reference while drawing the car in Adobe Flash. We watched a load of video footage to get a similar front wing and general shape of a modern F1 or Indycar.
When we had done a few cars and the game became quite popular we were sent good pictures of cars from helpful visitors to Matica.com.